<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cradle TD Devlog - itch.io</title><link>https://plankmonster.itch.io/cradle-td</link><description>A maze-building tower defense where every tower you place also shapes the enemy&#039;s path.</description><item><guid>https://plankmonster.itch.io/cradle-td/devlog/1642883/cradle-td</guid><title>Cradle TD</title><link>https://plankmonster.itch.io/cradle-td/devlog/1642883/cradle-td</link><pubDate>Thu, 27 Aug 2026 22:32:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NTc3MTE3LnBuZw==/400x224%23c/NODd3Q.png"/><p>Hey all — solo dev here, working on a tower defense game with a mechanic I haven&#039;t seen done quite this way: every tower you place also shapes the enemy&#039;s path. You&#039;re not building defenses next to...</p>]]></description></item></channel></rss>